
reset: reset all beliefs to a neutral level. There must be a space before and after each squareīracket. Linked above level values range from -3 to 3. Valid belief tokens can be found in the wiki page beliefs : the beliefs to modify and their levels. If not present, theĬurrently selected unit will be the target. Report in the “Thoughts and preferences” screen.

Resetting a belief means setting it to a level that does not trigger a Which describes the different levels of belief strength, as explained here:

If both this option and a list of attributes/tiersĪre present, the unit attributes will be resetĪnd then the listed attributes will be modified.Ī script to change the beliefs (values) of a unit.īeliefs are defined with the belief token and a number from -3 to 3, reset: reset all attributes to the average level (tier 0). (substitute any space with underscores) tiers range from -4 The valid attribute names can be found in the wiki: attributes : the list of the attributes to modify and their tiers. Tier 4 is the maximum level, and tier -4 is the minimum level.Īn example of the attribute “Strength”: Tier Standard level and represents the average values for that attribute, Valid actions: slaughter, geldingĭue to space constraints, the names of some output columns are abbreviatedĪ script to change the physical and mental attributes of a unit.Īttributes are divided into tiers from -4 to 4.


markedfor : Selects units which have been marked for the action provided. race : Selects units which match the race value provided. id : Selects the unit with the specified id value provided. Note: cannot be used in conjunction with other These options are used to specify what animals you want or do not want to select. Animal-control -race DOG -male -notgelded -showstatsĪnimal-control -markfor slaughter -id 1988Īnimal-control -gelded -markedfor slaughter -unmarkfor slaughter
